using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("ValueRange")]
	public class ValueRange : MonoClass
	{
		public int m_minValue => method_2<int>("m_minValue");

		public int m_maxValue => method_2<int>("m_maxValue");

		public ValueRange(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ValueRange(IntPtr address)
			: this(address, "ValueRange")
		{
		}
	}
}
